We’re a small indie game studio from Zurich, Switzerland. At Stardust, we create meaningful entertainment by focusing on non-violent content. We are a diverse team, creating for a diverse audience. We aim to be role models for future generations.
Our titles broach issues of gender, discrimination, prejudice and diversity, in an entertaining fashion. We enjoy challenging games without endorsing violence, believing that games can be just as fun without violence as the primary game mechanic and story driver.
Titles created by a diverse team for diverse players. We spotlight talented developers and artists of different nationalities, genders and cultures to inspire female-presenting and other minorities to get into gaming and maybe even consider a job in games or technology.
Meaningful roguelite about young witches restoring balance to a magical forest.
Coming soon!
This award-winning puzzle game is based on a saga, the kind of story you'd hear at a campfire, a fairy tale or a legend that lives in the hearts and minds of those who tell it. Add to that a compendium of carefully crafted puzzles that boggle the mind and a soundtrack which relaxes and chills as you play. This is AVA, artistic, mysterious: the player follows the character through her highs and lows of simply being born into a landed family, her destiny decided by the player from the turn of cards in-game.
![]() | Tabea Iseli CEO & Lead Developer (she/her) @ElisaItabe |
![]() | Lauren Moses Chief Communications Officer (she/her) @LaurenSMoses |
Stefan Schmidlin
Game Designer, Coder (he/him) @stefonair | |
![]() | Dominik Wolfinger Narrative Designer (he/him, they/them) |
![]() | Pascal Felber
Coding & Game Design Intern (he/him) |
HIRING Junior Community Manager |